I always view anime video clip games a bit like movie tie-in titles. While they have sầu the potential lớn be good games in their own right, the main draw is less the game itself và more of the fanservice aspect. After all, it’s fun lớn step inlớn the shoes of your favorite characters & play out either the plotline of the anime or a completely new plotline. But when it comes lớn Accel World vs. Sword Art Online: Millennium Twilight (it’s a somewhat unwieldy game title), I only have sầu a passing knowledge of one of the two franchises this action RPG uses. So, how well does this title stvà without taking the popularity of its respective anime inlớn account?

The plot for Millennium Twilight, as expected of a game that mashes two properties together, is a bit odd và nonsensical. While Sword Art Online và Accel World take place in the same universe, they take place in different time periods, so Millennium Twilight has to lớn pull some time traveling shenanigans to lớn work. Also, the ‘Vs.’ in the title is a bit of a misnomer, as while the two sets of characters are at odds, the misinformation is resolved within minutes và they work together lớn find out why their respective virtual worlds are combining.

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Which brings me lớn one of the key points of Millennium Twilight—the sheer amount of characters available khổng lồ choose from. This is an action RPG after all, và not a fighting game, và with a three man các buổi tiệc nhỏ, the choices can be a bit overwhelming. You’ll eventually get most of the major characters of Accel World & (the second season) of Sword Art Online, which ends up being a sizeable cast. Additionally, players can get by on almost any tiệc nhỏ build (you can use three characters), so you don’t have to lớn forsake your favorite characters to have sầu a balanced party… well, mostly.

The thing about Millennium Twilight is that there’s a big focus on aerial combat. You’ll be spending most of your time in and out of battle flying. Of course, due lớn how Brain Burst (the MMO of Accel World) works, flying is an extremely rare ability. What this means for Millennium Twilight is that while all of the characters of Alfheyên Online (the second MMO of Sword Art Online, yes, it can be confusing) can fly, most Brain Burst characters have sầu lớn compensate with a super high jump that is difficult to control. It really makes it so the Sword Art Online characters are better lớn use in most situations (excluding Silver Crow), which is a little disappointing.

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Other than that, though, I really enjoyed the combat in Millennium Twilight. There’s a small learning curve (mainly what buttons vì what in terms of flying), but zipping around and bringing death down on enemies is pretty satisfying. The game starts off relatively easy on Normal mode, but the difficulty does ramp up khổng lồ the point that you need khổng lồ understand how to lớn properly dodge và string skills together in order khổng lồ survive sầu with minimal causalities. I never found Millennium Twilight so demanding that I needed to take down the difficulty or grind out of frustration, but the game also wasn’t afraid lớn swat me out of the sky in later portions if I decided to lớn ignore my skills và tried to brute force a trùm battle.

Exploring, however, hits its nói qua of snags. While Millennium Twilight is sometimes good about directing you where to go next, there are several instances in the main story that the game basically tells you to lớn “look around” one of the decently sized locations and hopefully you’ll find the plot trigger. In most RPGs, this is a bit annoying, but the frustration is amped up considerably in Millennium Twilight for the same reason that makes this game st& out—the flying. Not only bởi vì you have to lớn scour the whole ground map hoping khổng lồ find what you’re looking for, but you also have khổng lồ fly khổng lồ every floating islvà, to lớn the top of every skyscraper, and so on. It’s a lot worse if you decide to lớn take on sidequests that require you to find specific areas as well since the area you have khổng lồ trigger is minuscule & almost impossible lớn see while flying. This problem is really a big flaw in an otherwise quite fun game, & it’s an even more frustrating problem because Millennium Twilight is usually good about directing you where to go most of the time, but then fumbles at seemingly random places during the main story.

What I can say, though, is that I really enjoyed Millennium Twilight, even without any sort of attachment to lớn the anime that the game represents. It’s nothing particularly revolutionary, but I thoroughly enjoyed most of my time with it. Moments of confusion và the unintentional nerfing of most Brain Burst characters aside, this is a fun action RPG that is worth a look if you’re not a tín đồ of these MMO anime series, & most likely worth a buy if you are.