Need For Speed: Rivals For Pc Reviews

Blending some of the best features of prior titles with seamless single and multiplayer action, Need for Speed: Rivals hits the next generation head on.

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About this game

DeveloperGhostPublisherElectronic ArtsVersion reviewedPS4Also available onXbox 360, PS3, Xbox One. PCPrice$59.99, $49.99 (PC)review copy fromPublisher
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Jaz RignallPrimary Reviewer

I was doing well. After chasing a ‘Vette for several miles, sirens blaring atop my police-liveried Merc C63 AMG Blaông chồng Series, I was finally closing the gap between us. But then, as I crested a hill – on the right side of the road may I add – I was involved in a head-on collision with another cop car that was traveling at tốc độ in the opposite direction, on the wrong side of the road. In the split second I had to lớn react and then realize there was nothing I could about the impending epic crash, I noticed the car I was about to hit was labeled “OXM Rival.”

That’s because I was at a recent review event where a large contingent of West Coast game reporters had been brought together to lớn play Electronic Arts’ lachạy thử entry into lớn its storied Need for Speed series. This time around it’s called Rivals, and it follows very much in the tire tracks of prior franchise darlings, Most Wanted, Hot Pursuit, và High Stakes.

It’s not a huge step forward for the series, to be blunt, but more of a roông xã solid refinement of many of the features seen in prior games. That might sound a little disappointing, but it’s really not – because this strange sort of “greachạy thử bits” flows together very well to lớn create a phenomenally fun, open-world game of cops & racers.

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As you’d expect, there are two ways to play the game: slip behind the wheel of high-powered sports car & drive sầu around like a lead-footed psychopath trying to lớn escape from the law. Or be the law, & ruin those speeders’ fun while having a ton of your own.

Before you can bởi either, you have sầu khổng lồ complete a fairly basic training mode that takes little more than a few minutes, và once that’s dispatched, you can choose a role & roll out onto the open road. Whether you’re a cop or a racer, the gameplay follows a similar career path where progress is made by completing mission objectives, whereupon new cars, cash and upgrades are made available. If you so desire, you can switch roles at any time, và if you’re playing a cop, you can also further specialize by selecting enforcer, undercover or patrol missions, which offer slightly different flavors of objectives.

However, Need for Speed: Rivals is not all missions và objectives, as you’ll discover moments after burning off up the highway for the very first time. Anyone familiar with Autolog will know exactly what’s going on when they go past a checkpoint và see their tốc độ recorded and posted for posterity. Mission completion speeds are also tracked, along with sundry other data, so that you can compare your scores against your friends.

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Further enhancing this social aspect of the game is the new AllDrive system, a feature that helped facilitate my unfortunate encounter with the driver from the Official Xbox Magazine that I outlined in the first paragraph of this Đánh Giá. While you’re racing around completing your own missions and objectives in single-player fashion, you’ll inevitably cross paths with friends who are doing the same. And this is where the game gets rather entertaining, which I discovered as I was chasing a racer along a section of freeway & saw a friendly cop going past me in the other direction chasing two cars. One quiông chồng handbrake turn across the median & a nitrous boost later, and I was alongside her, helping smash the ne’er vị well speeders off the road. It was instant, seamless và really fun. Once we’d taken both cars out, we went our separate ways.

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This merging of single and multiplayer modes is extremely well designed, and is ultimately a recipe for mayhem. Cops can get together to chase down particularly challenging racers, while racers can challenge each other for glory and money. The combination of Autolog-style functionality & seamless AllDrive multiplayer results in a really dynamic-feeling game where there always seems to be something khổng lồ do, whether it’s co-operating with or racing against other players, or simply trying khổng lồ beat your friend’s top tốc độ along a particular stretch of road. Oh, and don’t forget that there’s a whole single-player game to lớn get on with too!

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Like other Need for Speed games, Rivals features an impressive range of desirable vehicles from such marques as Bugatti, Bentley & Ferrari. But while the roster is varied, I didn’t feel a huge amount of difference in terms of handling và feel when I switched between a Dodge Charger SRT8, a Mercedes C63 AMG Blachồng Series & an Aston Martin Vanquish. I can underst& that, because having particularly overpowered cars would result in unbalanced gameplay, so it’s not a huge gripe – but it does make car collecting a little superficial. But something I bởi vì lượt thích is that you can customize your oto to lớn make it your own.

Handling is, as you’d expect, very arcadey. Generally, cars have a tendency to understeer until you snap it inkhổng lồ cartoon-lượt thích, but entertainingly drifty oversteer. It’s predictable and easy lớn learn, & suits the action well – which is always larger than life. There are all sorts of short cuts to be found across the bản đồ, along with some insane jumps, & that helps make racing & pursuit constantly entertaining. This is further enhanced by a large open world that takes in the full spectrum of road types, from open freeways khổng lồ twisting mountain roads. Dynamic weather also helps mix things up a little. During a particularly long chase, it started lớn rain & I had to pursue my quarry along soaked, slippery roads. That"s a neat touch.

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What impresses me most about Need for Speed: Rivals is the ease with which everything comes together. The seamless integration of single và multiplayer modes. Being able to switch from cop khổng lồ racer và bachồng. The mission structure, which is simple & logical. Car unlocks, customizations and pursuit tech that you can add lớn your oto to help take down chasers or repel cops. It all works beautifully to lớn deliver an easy và intuitive sầu experience that spares you having khổng lồ think about anything other than jumping inkhổng lồ a car và going hell for leather.

Whether you’re pursuing a perp & trying to lớn smash them up enough so they’re forced lớn pull over, or you’re burning nitrous trying khổng lồ get those pesky cops off your tail, Need for Speed: Rivals offers the best race-and-chase action out there. It"ll vày things like make you twitch involuntarily because you somehow just managed lớn miss an oncoming car while you were powersliding around a corner at 125 mph, or take a deep breath as you watch your oto smash inkhổng lồ pieces and roll down the road because you didn’t. It’s all just ridiculously exciting.

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If I have any concerns, it’s simply with the relentless gameplay. Complaining about a racing game being non-stop racing might sound stupid, và indeed if I wasn’t thinking that myself, I wouldn’t be writing this caveat, but I vì think it’s fair khổng lồ say that there is the possibility that the crashing và bashing action might become wearing over a long period. The game has plenty of depth, but those who might enjoy the more subtle variability of class & horsepower you see in traditional racing games might miss that in Rivals. There’s also the roll-the-dice factor that comes part and parcel of this game. A long chase could be about khổng lồ come lớn its conclusion when you’re suddenly wrecked by circumstances outside of your control – like the sort of thing I mentioned at the beginning of this Review. Something like that could result in a controller being thrown across the room, but if you’re used lớn Need for Speed’s occasional random hazards, you should already know that’s what you’re getting inkhổng lồ with Rivals.

But if too much of a good thing and occasionally crashing head-on inkhổng lồ an obstacle are the only things I’ve got to complain about, I think it’s safe to say that Rivals is in pretty fine shape. And I haven’t even talked about how freakin’ awesome it looks, & how raucously rorty the sound is. The screenshots really don’t vì the game justice, as what you can’t see are the subtle lighting and atmospheric effects that lift this game out of the last generation & inkhổng lồ the next.

Ultimately, Need for Speed: Rivals is top stuff - và is without doubt the PS4"s very first "must have" game.